Gamescom Opening Night Live presented an abundance of sequel announcements.

The Gamescom Opening Night Live showcase this year mainly featured sequels or games based on existing intellectual properties. Almost half of the games presented were sequels, with a few others considered spiritual successors. While this trend is commonly recognized in the gaming industry, it’s frustrating to see that some of these sequels appear to be genuinely appealing. In particular, the writer’s frustration is influenced by their recent experience playing through the Dragon Age series in anticipation of the new release, Dragon Age: The Veilguard.

They note that experiencing the full story of previous games is essential for fully immersing oneself in the newest installment. While some games like Fatal Fury, Monster Hunter, and Civ may not necessarily require familiarity with their predecessors, the general rule suggests playing all games within a series to fully appreciate the newest ones. This is exemplified by the recurring characters, settings, and storylines in games like Borderlands, Call of Duty: Black Ops, and Dying Light. The writer expresses a desire to play upcoming sequels but acknowledges the significant time commitment required to catch up on previous installments.

They appreciate the narrative continuity for returning players but recognize the challenge it presents for newcomers and those with limited time on their hands.

Author: admin

Leave a Reply

Your email address will not be published. Required fields are marked *