The latest patch for Helldivers 2 has made significant changes to the game, with one particularly notable alteration being the increase in enemy patrol spawn rates in games with fewer than four players. This means that the smaller the party, the higher the spawn rate, making solo runs the most challenging. Arrowhead, the developers of Helldivers 2, have implemented this feature to make the game more challenging for players who choose to play solo or with only a few teammates. This change has left many players puzzled and has sparked discussions among the game’s community.
The reasoning behind this change has not been explicitly explained by Arrowhead, but it is likely an attempt to address the perceived ease of solo matches and encourage more strategic gameplay. The increase in enemy patrols aims to create a more intense and challenging experience for players, especially at higher difficulties. Fans of Helldivers 2 have expressed their confusion and frustration over the recent patch on platforms such as Reddit. Some feel that it may impact their ability to find teammates during off-peak hours and are concerned about the increased difficulty when playing solo.
As the playerbase adapts to these changes, it remains to be seen how this alteration will impact the overall gameplay experience. Players may choose to adjust the game’s difficulty settings or hope for a reversal of this change in future patches.