The decision to play a video game during its early access period is a personal one with a range of factors to consider. As an older gamer, the individual expresses a preference for the traditional experience of obtaining a game, inserting it into the console, and enjoying a complete experience. This sentiment is linked to a fondness for the tactile nature of physical game cartridges and a desire to avoid participating in the early access phase of Hades 2.
The writer acknowledges the common use of early access in modern game development and its benefits, but is personally drawn to the idea of playing the full, finished version of a game in one continuous experience. The writer highlights their appreciation for the gameplay and story of Hades and expresses concerns about engaging with an unfinished game during the early access phase. They emphasize the importance of the complete story and express a desire to immerse themselves deeply in the game, rather than experiencing it in fragmented phases.
While recognizing the value of early access for the development process and the potential positive impact on the final product, the writer personally chooses to wait for the completed version of Hades 2. Additionally, the writer acknowledges that early access can be an exciting and valuable part of game development, especially for developers like Supergiant Games. However, they are hesitant to engage in a process that may compromise their enjoyment of the finished game, despite recognizing the potential benefits of early access participation.
The article concludes by expressing confidence in the potential of Hades 2 and the positive impact of early access on the ultimate game experience.