Capcom has experienced a recent successful streak, but also faced a prolonged period of struggle. While the company has released a series of successful sequels and remakes, its latest game, Kunitsu-Gami: Path of the Goddess, represents a significant step forward in its recent output. This game is a stunning combination of real-life assets and captivating gameplay.
Kunitsu-Gami’s aesthetic, inspired by Kagura, is visually charming, with an attention to detail reminiscent of a Wes Anderson film. Gameplay revolves around controlling the spirit warrior Soh, who liberates villages and rebuilds them while contending with demonic forces. The game blends elements of Actraiser, Okami, Pikmin, and Plants Vs. Zombies, defying classic genre expectations and offering a unique experience.
Yoshiro, the game’s shrine maiden, plays an essential role in the gameplay, requiring guidance during the daytime and defense from the encroaching Seethe at night. The gameplay is varied, introducing new enemy types, stage-specific challenges, and boss battles with unique mechanics. Kunitsu-Gami offers freedom for experimentation and strategy, with the option for challenging optional objectives.
The game’s village restoration component adds complexity and depth, although it at times can feel like busywork. Overall, Kunitsu-Gami offers a compelling and enthralling experience, representing a breath of fresh air for Capcom in an era dominated by sequels and remakes. The game’s deliberate design and passion of its developers shine through, pointing towards a more creative gaming landscape for the future.