In Baldur’s Gate 3, some players have adopted the strategy of leaving one party member behind to be revived by Withers in case of death in battle. However, the game appears to counter this tactic by forcibly teleporting the entire party into challenging encounters. Reddit user Specialist-Walk881 warned that certain fights can drag the fourth party member into combat, as they experienced with Shadowheart during the inquisitor battle at the crèche. This experience was shared by other players, suggesting that the strategy may not always work, especially when transitioning to new areas, which tends to reunite the entire party.
As a result, it may be more prudent to keep the party together to avoid unexpected and unprepared entrances into battles. Some players have even resorted to unconventional methods, such as raising an undead army using animating spores in Act 1. However, this approach limits the party to three members in combat and increases the difficulty of certain encounters. Fans are exchanging tips to make honour mode more manageable, including a strategy involving Gale that allows skipping the final boss, albeit with consequences for the character’s ending.
Nonetheless, it offers the reward of obtaining the coveted golden dice.