The opening of Suicide Squad: Kill the Justice League features four mandatory tutorials, which can be tedious for players. The tutorials are disconnected from the actual game and force players to repeat the same path and engage in generic stand-offs against easy enemies.
The goal of this opening is to bring the Suicide Squad back together after being separated, but it feels disjointed from the story. The tutorial is immediately repeated organically once again, as the squad is formed and players are taught how to use various gadgets.
However, the game’s world feels empty and lifeless once it opens up. The tutorials also undercut the squad’s personality-building moments, as they had already been seen using the gadgets together as a team.
Many players approached the game with caution, given the departure from the Arkham series and the live-service multiplayer format. The opening fails to effectively engage players and make them fall in love with the characters and dynamics, adding to the skepticism surrounding the game.
Overall, the tutorial-heavy opening of Suicide Squad: Kill the Justice League does not effectively hook players or allow them to uncover the game world for themselves, resulting in a slow pace and a lack of engagement.