Unicorn Overlord Interview: Key Inspirations, Unused Content, And The Future

Producer Akiyasu Yamamoto discusses Unicorn Overlord, a game that combines elements of SRPG and RTS to create a unique experience. He attributes the game’s roots to ’90s simulation RPGs, drawing inspiration from classics like Ogre Battle and Final Fantasy Tactics. Yamamoto notes that Unicorn Overlord pays homage to the golden era of SRPGs, emphasizing the game’s respect for its predecessors while carving out its own space as a war game.

He describes it as part of the evolutionary path of RTS, which has seen a resurgence in the 2020s. The game’s success in the RPG genre, according to Yamamoto, is linked to its fantasy setting, character development, and challenging strategic elements. Unicorn Overlord intentionally leaves room for player imagination and interpretation, creating a compelling and immersive experience.

However, the game’s development faced challenges, leading to some content being cut from the final release. Despite this, the team is proud of the game and sees it as a realization of their vision, with no plans for additional downloadable content. In conclusion, Unicorn Overlord is described as a complete and carefully crafted product that reflects the dedication and passion of its creators.

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