I was excited to play Final Fantasy 7 Rebirth, looking forward to reconnecting with familiar characters and seeing how the game had evolved from the 1997 original. However, my enthusiasm quickly dampened due to slow-moving scenes that hindered the game’s progress. These scenes, reminiscent of frustrating moments in past Final Fantasy games and other titles like Nier Automata, greatly affected my enjoyment. The slow-paced exploration and progression mechanics felt particularly frustrating and seemed to be used excessively in the early chapters of the game, causing a lot of frustration in a short amount of time.
As a fan of the series, I hoped that these frustrating sequences were a one-time occurrence, but the thought of encountering more of them throughout the game was concerning. If they continued, it could potentially overshadow the entire gaming experience. While I understand that challenging game mechanics can sometimes enhance the overall experience, the recurring implementation of these slow-moving sequences in Rebirth felt excessive and left me feeling compelled to voice my dissatisfaction. Overall, while I appreciate the occasional tough challenge in video games, I hope that Rebirth will balance its gameplay mechanics to provide a more enjoyable and less frustrating experience for all players.