I Want to Play the 2D Edition of Nintendo’s Breath of the Wild

The text discusses the concept of merging old-school aesthetics with new ideas through a prototype that brings together the classic feel of a 2D Zelda game with the innovative mechanics of Breath of the Wild. The writer reflects on the appeal of the 2D version of Breath of the Wild shown by Nintendo at GDC in 2017 and expresses an obsession with the concept. The text mentions the courage of the developer in presenting wild ideas to the team and provides insight into the development process, highlighting how the prototype showcased a 2D vision of Hyrule with Breath of the Wild’s revolutionary mechanics. It emphasizes the unique blend of new-age physics systems and open-world exploration in Breath of the Wild, noting the challenges in replicating these elements and the difference in marketability.

The text delves into the impact of Breath of the Wild on the gaming industry, suggesting that the physics system is harder to market compared to exploration mechanics. It ponders the potential for the 2D prototype of Breath of the Wild to offer a refreshing change from the new Zelda-style open worlds and expresses curiosity about the possibility of Nintendo revealing more about the prototype. In conclusion, the text explores the excitement surrounding the 2D Breath of the Wild prototype and the potential it holds as a refreshing alternative to the current trend in open-world gaming.

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